Re: Packet queuing causing high pings
From: Benjamin Aitchison <ben_at_muck.net.nz>
Date: Wed, 19 Nov 2003 12:51:54 +1300 Message-ID: <20031118235154.GA20050@black.muck.net.nz>
> Any technical comments or throughts on this from the list ?
Implementing traffic shaping on a client end can help somewhat..
It can at least mean that two tcp connections can each go at half
And using smaller window sizes, can help alleviate the problem somewhat,
But gaming that relys on low latency is pretty much out still. The
But as far as normal traffic goes, I think the situation is better now
And it's pretty damn rude to go dropping as many packets, as the old
Paradise cable does a much better job of shaping though..
Here's wishing for more than 128kbit bandwidth with semi-reasonable
Oh, and I'm guessing that if/when that extra 36 msec latency add-on gets
Ben.
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